Hi, I’m Daniel Wiendl, an aspiring Game programmer/developer from
Austria. I’m currently attending the Salzburg University of Applied Sciences
and studying Computer science with a focus on Game development. I have also chosen Game Studies and Game Design as my minor.
I love writing C#, C++ and I also know some Unreal, Git, a bit of shader programming and some web languages. My favourite engine to use is Unity, and I also already developed games
using MonoGame and an own custom game engine based on SFML.
started programming in 9th grade and I got into game development while doing my
final project for the A-levels in 12th grade, where I first got in touch with
Unity. After studying and learning a lot about the engine I managed to release
my first ever game on Android in March 2015: Countryball Adventures.
finishing military service and before starting university I wanted to hone my
gamedev skills, so I decided to remake Countryball Adventures with better
controls, better visuals and more content. Out of this came Emoji Balls, with
smoother line drawing, a lot of new playable characters, new enemies and
started University I learned a lot about programming. We learned about
important algorithms and data structures like BSTs, Hashtables and vital design
patterns like the Observer Pattern and many more. It’s day and night when you
compare the code I wrote before University to the code I can write now.